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Teach your Monster to read for Kids

Teach Your Monster to Read

Teach Your Monster to Read is an award-winning educational game designed to help young children learn to read. Developed with the goal of making learning fun and engaging, the game has been used by millions of children, parents, and teachers around the world. Its colorful characters, interactive gameplay, and effective teaching methods have made it a popular choice for early literacy education.

A child playing Teach Your Monster to Read on a tablet, guided by colorful monster characters, learning phonics and reading skills in a fun and engaging way.

History of Teach your Monster

Teach Your Monster to Read was launched in 2012 by the Usborne Foundation, a charitable organization established by Peter Usborne, the founder of Usborne Publishing. The foundation's mission is to support projects that provide free access to quality educational resources. The game was developed in collaboration with leading academics and educators, ensuring that it was grounded in the latest research on how children learn to read.

The initial version of the game focused on teaching phonics, which is the method of teaching reading by correlating sounds with letters or groups of letters. Over time, the game has expanded to include more advanced reading skills, such as blending sounds to form words, reading sentences, and understanding simple stories. This progression helps children build a strong foundation in reading, starting with basic phonics and moving towards fluency and comprehension.

Teach your Monster Costs

One of the standout features of Teach Your Monster to Read is that it is completely free to play on its website. The Usborne Foundation covers the costs, ensuring that the game remains accessible to everyone, regardless of their financial situation. There is also a mobile app version available for a small fee, which helps support the maintenance and development of the game. This approach allows parents and educators to choose the platform that best suits their needs while still providing free access to the core educational content.


Teach Your Monster to Read was created by the Usborne Foundation, with Peter Usborne being a key figure in its development. Peter Usborne, a renowned publisher, has a long-standing commitment to children's education and literacy. His foundation has supported numerous educational initiatives over the years, and Teach Your Monster to Read is one of its most successful projects.

The game was developed in collaboration with a team of experts in early childhood education, literacy, and game design. This multidisciplinary approach ensured that the game was not only educationally effective but also engaging and fun for children. The involvement of educators and literacy specialists helped ensure that the game was grounded in sound pedagogical principles, while the input from game designers made sure it was enjoyable and motivating for young learners.

Target Age Group

Teach Your Monster to Read is designed for children aged 3 to 6, which corresponds to the preschool and early elementary school years. This age range is a critical period for developing foundational literacy skills, and the game is tailored to meet the needs and interests of young children.

The game is structured to support children at different stages of their reading journey. For beginners, it starts with the basics of letter recognition and phonemic awareness. As children progress, they move on to more complex skills such as blending sounds to form words, reading simple sentences, and eventually, reading short stories. This progression ensures that children can start playing the game at their current skill level and continue to grow as they master new reading skills.

Gameplay and Features

Teach Your Monster to Read is structured as a series of interactive games and activities, each designed to teach a specific reading skill. The game is divided into three main levels:

First Steps: This level is for absolute beginners. It focuses on teaching letter sounds and basic phonics. Children learn to recognize letters and associate them with their corresponding sounds. This foundational knowledge is crucial for developing reading skills.

Fun with Words: In this level, children learn to blend sounds to form words. They practice reading simple words and begin to understand how letters combine to create different sounds and words.

Champion Reader: The final level is for children who have mastered the basics and are ready to read sentences and simple stories. This level emphasizes reading fluency and comprehension, helping children become confident, independent readers.

Throughout the game, children are guided by colorful monster characters who accompany them on their reading journey. These characters provide encouragement and feedback, making the learning experience more engaging and enjoyable. The game also includes mini-games and rewards to keep children motivated and excited about learning to read.

Educational Approach

Teach Your Monster to Read is based on synthetic phonics, a method widely regarded as one of the most effective ways to teach reading. Synthetic phonics involves teaching children to sound out letters and blend these sounds to read whole words. This method helps children develop a clear understanding of the relationship between letters and sounds, which is essential for reading proficiency.

The game also incorporates elements of play-based learning, which is known to be highly effective for young children. By turning reading instruction into a game, Teach Your Monster to Read makes learning to read a fun and enjoyable experience. This approach helps to keep children engaged and motivated, which is crucial for maintaining their interest and enthusiasm for learning.

Impact and Reception

Since its launch, Teach Your Monster to Read has received widespread acclaim from parents, teachers, and educational experts. The game has won several awards, including the British Academy of Film and Television Arts (BAFTA) award for Best Educational Game. It has also been praised for its effectiveness in helping children develop reading skills, with many parents and teachers reporting significant improvements in their children's reading abilities.

The game's impact is reflected in its popularity. Millions of children around the world have played Teach Your Monster to Read, and it has been translated into multiple languages to reach a global audience. The game's success demonstrates the power of combining educational research with engaging game design to create a highly effective learning tool.

Accessibility and Inclusivity

Teach Your Monster to Read is designed to be accessible to all children, regardless of their background or learning needs. The game's developers have made efforts to ensure that it can be used by children with a wide range of abilities and learning styles. The game's simple and intuitive interface makes it easy for young children to navigate, and its audio support ensures that children who are not yet able to read instructions can still play and learn.

The game is also inclusive in its design, featuring diverse characters and settings that reflect a range of cultures and experiences. This inclusivity helps all children feel represented and valued, which is important for fostering a positive attitude towards learning.

Supporting Resources

In addition to the game itself, Teach Your Monster to Read offers a range of supporting resources for parents and teachers. The website includes guides and tips for using the game effectively, as well as printable worksheets and activities that can be used to reinforce the skills learned in the game. These resources help to extend the learning experience beyond the game and provide additional support for children's reading development.


Teach Your Monster to Read is a highly effective and engaging educational game that has helped millions of children around the world learn to read. Developed by the Usborne Foundation and supported by leading educators and literacy specialists, the game uses a synthetic phonics approach to teach foundational reading skills. Designed for children aged 3 to 6, the game is free to play on its website, with a mobile app version available for a small fee.

With its colorful characters, interactive gameplay, and evidence-based teaching methods, Teach Your Monster to Read has received widespread acclaim and numerous awards. Its accessibility, inclusivity, and supporting resources make it a valuable tool for parents and teachers seeking to support children's reading development.

By turning reading instruction into a fun and engaging game, Teach Your Monster to Read helps children develop a love of reading that will serve them well throughout their lives. Whether used at home or in the classroom, this innovative game is making a significant impact on early literacy education and helping to ensure that all children have the opportunity to become confident, capable readers.